Star Wars Jedi: Fallen Order Patch Enhances Console Performance with 60 FPS
A major update is being released by Respawn and EA for Star Wars: Jedi Survivor, addressing the game’s performance problems since its launch. Consoles can now enjoy a smooth gameplay experience with a “solid 60 fps” in performance mode. Furthermore, patch seven brings stability enhancements to the PC version, which had faced numerous performance complaints.
According to the game’s patches, PS5 and Xbox Series X/S users can look forward to a “completely reworked” performance mode for a “significantly” better experience. According to the changelog, patch 7 disables Ray Tracing in performance mode and offers several GPU/CPU optimizations to achieve a “fixed” 60 fps. The developers have also improved the quality mode (which prioritizes graphical accuracy over a consistent frame rate) with “optimizations” that help reduce frame rate fluctuations and improve visuals.
While the highlights of patch seven are for console users, PC owners are not left in the dark. Respawn has added support for Nvidia’s DLSS (Deep Learning Super Sampling) for the Windows version of the game. Additionally, PC owners should see “additional performance and optimization improvements.”
The PS5 version of Jedi Survivor also gets variable refresh rate support for the first time. The feature, which Sony added to its latest console in April, dynamically matches the TV or monitor’s refresh rate to the PS5’s, reducing visual artifacts such as screen tearing. Sony says it can help render scenes faster and reduce input lag.
The most notable points of the patch are fixes to fix corrupted save game files and an issue where players could not collect XP after dying under “certain circumstances”. Respawn also promises various crash/bug fixes and various improvements for all platforms.
Star Wars: Jedi Survivor is available for PS5, Xbox Series X/S and Windows. PS4 and Xbox One ports are in development, although they don’t yet have a release date.